Mitchell Walker
Projects and roles undertaken by our CEO
01
Monster Factory
A 3D platformer following a blob on it's journey to devour everything! Eat entire urban population centers within a time limit.
Role: Producer, Programmer, Designer
02
When I Was Afraid
A 3D narrative platformer following the same path of an adventure undertaken by the main characters grandmother.
Role: Producer, Programmer, Story/narrative
03
Eugene's Cave of Phase
A 2D side scroll platformer with a phase mechanic to bring the environment in and out of existence, after a tunnel collapse traps the main character and opens the way to a lost power.
Roles: Producer, Programmer, Level Designer
04
Doomsday Daycare
A 3D battle arena, operate a tank on a preschool play table. Avoiding other tanks and destroying your opponents.
Roles: Level Design, 3D Asset Artist
05
Dad Simulator
A Global Game Jam 3D submission for 2020. Play as a typical dad tasked with chores on a Sunday afternoon. Clean the shed, cut the grass, and cook dinner without burning it before the family gets home.
Roles: Producer, Programmer, Level Designer